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Cub3D is a basic 3D game engine using raycasting, built in C with MiniLibX. Inspired by Wolfenstein 3D, it renders a first-person view from a 2D map, handling textures, player movement, and wall collisions.
solong is a 2D tile based game built in C with MiniLibX. The player collects items and reaches the exit while navigating a map parsed from a .ber file.