Infinite 3D wireframe wormhole - retro graphics style - made in p5js webgl
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Updated
Oct 26, 2025 - JavaScript
Infinite 3D wireframe wormhole - retro graphics style - made in p5js webgl
Interstellar’s Wormhole simulation
Prender adds subsurface scattering, translucency, and involved media to these. The light source can also handle collimated light sources and spotlights. In addition, experimental implementations can handle full-spectrum rendering, gravity rendering (black holes), and wormholes.
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