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@tslashd tslashd commented Jul 7, 2025

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Slumey and others added 8 commits June 1, 2025 22:46
Replaces base CSSharp vector class with one that doesn't have a memory leak!!!!!
When ReplayPlayer() was being called bot naming would cause a threading error since FormatBotName() was being called on a background thread, but needed to be moved to the main thread. (thanks chatgpt!)
Implemented Fix Vector Leak
@tslashd tslashd merged commit 3e0021b into reworks Jul 7, 2025
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tslashd added a commit that referenced this pull request Sep 12, 2025
* [DB] Add Transactions (#12)

* cs# version bump

* add transaction method

* save cps with transaction;dot for millis

co-pilot = op

* small patch

* Change hook methods for OnTriggerStart/EndTouch

* don't start timer after `!s <X>`

* reset `IsStageMode`

* Latest "update" and reworks (#17)

* hi

Summary of completed items:
- Resolved hibernation issues with timers.
- Implemented async queries and methods with multiple database connections.
- Moved PlayerProfile and Map queries to respective classes.
- Added ReplayFrame Situations for situation-specific replay handling.
- Corrected Map Replays reload and ReplayFrameSituations usage.
- Updated Checkpoints comparison messages for correct display.
- Adjusted Stage Replays tracking, saving, and reloading during map runs.
- Fixed checkpoint saving on first map run.
- Refer to TODO for more information

* bonus replays

* readme + todo

* Update README.md

* Update README.md

* Update README.md

Fix `TODO` link

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Co-authored-by: 1zc <liamzcharles@gmail.com>
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3 participants