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Binary file added BytesOfLove/game/Fishing_images/Benjy.png
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Binary file added BytesOfLove/game/Fishing_images/Fish.jpg
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Binary file added BytesOfLove/game/Fishing_images/Fish.png
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Binary file added BytesOfLove/game/Fishing_images/flopper.jpg
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66 changes: 66 additions & 0 deletions BytesOfLove/game/gameMap/Fishing_Bytes.rpy
Original file line number Diff line number Diff line change
@@ -0,0 +1,66 @@
init python:
from renpy.display.image import Image
from renpy.display.motion import Transform
import random
def click_counter():
global click
global start_time
if click ==0:
start_time = True
click +=1


transform fish_caught:
xalign 0.47
yalign 1.1
linear 5.0 yalign 0.3

screen fish_Game:
frame:
xsize 1920
ysize 1080
background "Fishing_images/Fishing_background.jpg"
key "K_SPACE" action If(count_clicks, Function(click_counter), NullAction())
text "Clicks: [click] Time left: [countdown]" align(.25,.25)
if not count_clicks:
#Placeholder images not for final product
if 20<=click <=50:
add Transform("Fishing_images/flopper.jpg") at fish_caught
elif 51<=click <=100:
add Transform("Fishing_images/shield_fish.jpg") at fish_caught
elif 101<=click <=150:
add Transform("Fishing_images/midas.jpg", zoom =.5) at fish_caught
elif 151<=click <=250:
add Transform("Fishing_images/mythic.jpg") at fish_caught
elif click>250:
add Transform("Fishing_images/Benjy.png") at fish_caught
else:
text "Noob" align(.5,.5)
if start_time:
timer 1.0 action If(countdown>0, SetVariable("countdown",countdown -1), SetVariable("count_clicks", False)) repeat countdown > 0
default start_time = False
default click =0
default count_clicks = True
default countdown =20

screen instructions_Fishing:
frame:
xsize 800
ysize 700
align (0.5, 0.5)
background "#333333"
padding (20, 20)
vbox:
null height 10
spacing 20
text "Welcome to the Fishing Game!" color "#FFFFFF" size 40
text "Instructions:" color "#FFFFFF" size 30
for instruction in [
"1. Use your mouse to control the fishing rod.",
"2. Catch the fish that swim across the screen.",
"3. Avoid catching non-fish",
"4. Try to score as many points as you can."
]:
text instruction color "#FFFFFF" size 25
null height 20
textbutton "Start" action [Show("fish_Game"), Hide("instructions_Fishing")]