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This repository was archived by the owner on Dec 6, 2021. It is now read-only.

Releases: umm/simple_build

v1.8.3

19 Nov 16:30

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  • Remove AcceptExternalModificationsToPlayer option to fix error after Unity 2020.1.10f1 / 2019.4.13f1

v1.8.2

27 Oct 17:38

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Androidのminify関連オプションを削除

Invoke Pre/Post build method

06 Apr 13:58

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Features

  • #55 標準の IPre/PostprocessBuildWithReport だと対応出来ない処理(Addressables のビルドとか)を実行するために BuildPipeline.BuildPlayer() を叩く前後に処理を実行出来るようにする

Set iOS Signing setting

20 Feb 09:12

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Fixes

  • #43 Force set Apple Developer Team ID and Automatic Sign setting

Change default settings & .NET 4.x

07 Jan 01:31

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Fix settings for android

27 Dec 01:41

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Changes

  • #37 Only allow for android

IPostprocessBuildAssetBundle の処理が呼ばれないバグを修正

06 Mar 13:30

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Fixes

  • BuildPipeline 実行直後は Editor Assembly が巧く取得できないようで、 IPostprocessBuildAssetBundle の処理が呼ばれていなかったバグを修正