A faster and more performance version of the Garry's Mod net library with additional cool features.
- GM:IncomingNetworkMessage( 
stringnetworkString,numberlength,Player/NULLply ) - if return herefalsethen callbacks will not be called. [SERVER/CLIENT] net.Receive- has an additional third optional argumentstring"identifier" used for multiple receive callbacks. [SERVER/CLIENT]net.Start- automatically creates network strings on the server without usingutil.AddNetworkString. [SERVER]net.StartX- defaultnet.Start. [SERVER]
Written in Yuescript, compiled Lua code can be found in releases and lua branch, or you can compile it yourself using compiled Yuescript Compiler.