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This PR:
Regarding the SSS masks, previously they were conservative and matched the whole piece. This is not performant and, under circumstances, can cause a piece to look different than the other pieces. To fix this, I used the PNG albedo texture from the original asset and segmented the actuals regions that should receive SSS. I then re-exported them as JPEGs with the same parameters (2048x2048, 85% quality, greyscale).
Example visualization as albedo color: