Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions src/cross.typ
Original file line number Diff line number Diff line change
Expand Up @@ -359,9 +359,9 @@ A brief summary of the last few chapters.

- Both are used in the theory of planes:
- We use the dot product to show that the normal vector
to the plane $a x + b y + c z = d$ was the vector $vec(a,b,c)$.
to the plane $a x + b y + c z = d$ is the vector $vec(a,b,c)$.
- We use the projection from the dot product to find the distance from a point to a plane.
- Given three points on a plane, the cross product let us find the normal vector.
- Given three points on a plane, the cross product lets us find the normal vector.

See also @table-vector-objects, which summarizes some of the vectors
we've seen in applications.
Expand Down
6 changes: 3 additions & 3 deletions src/matrix.typ
Original file line number Diff line number Diff line change
Expand Up @@ -29,10 +29,10 @@ I wouldn't worry too much about the axioms until later; for now, read the exampl
#example(title: [Examples of linear transformations])[
The following are all linear transformations from $RR^2$ to $RR^2$:

- The constant function where $T(bf(v)) = bf(0)$ for every vector $v$
- The constant function where $T(bf(v)) = bf(0)$ for every vector $bf(v)$.
- Projection onto the $x$-axis: $T(vec(x,y)) = vec(x,0)$.
- Rotation by an angle
- Reflection across a line
- Rotation by an angle.
- Reflection across a line.
- Projection onto the line $y = x$.
- Multiplication by any $2 times 2$ matrix, e.g. the formula
$ T(vec(x,y)) = vec(x+2y,3x+4y) $
Expand Down
Loading