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@nn357 nn357 commented Dec 24, 2025

Maybe a candidate for can be lucky? I noticed Kyle left a comment on Sams videos to say the global wavers might hit you (i tried it half a dozen times without issue).

The strats could also be useful for carrying a bluesuit across this room where you cannot dash.

https://videos.maprando.com/video/9531 [bluesuit with walljump]
https://videos.maprando.com/video/9530 [bluesuit gmode morph blind ibj]

https://videos.maprando.com/video/5205 [with walljump]
https://videos.maprando.com/video/5206 [with ice and hijump]

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blkerby commented Dec 26, 2025

Ending at node 4 implies that you could reach the right side of the room without taking damage. If there is a way to reliably do this without a Waver hit, I think it would need a note/video to explain how? Having a blue suit would probably be a way, and an option with a Waver hit could also be useful.

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nn357 commented Dec 26, 2025

Ending at node 4 implies that you could reach the right side of the room without taking damage. If there is a way to reliably do this without a Waver hit, I think it would need a note/video to explain how? Having a blue suit would probably be a way, and an option with a Waver hit could also be useful.

yeah maybe this should end at [1] or if you can lay a pb to kill the wavers, have screw attack or tank a hit it would probably be possible! I'll test out some options and see what is possible.

@osse101 osse101 added Area:Brinstar Stuff in Brinstar Tech:G-Mode labels Dec 29, 2025
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Yeah I get nowhere before the waver finds me.

}
},
"requires": [
"h_artificialMorphBombs"
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Suggested change
"h_artificialMorphBombs"
"h_artificialMorphBombs",
"canOffScreenMovement",

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Also, swap to h_artificialMorphIBJ

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I think I would want these to end back at 1 with a "collectsItems": [4] or take a waver hit or luck or a PB

}
},
"requires": [
"h_artificialMorphBombs"
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Also, swap to h_artificialMorphIBJ

{"or": [
"canWalljump",
{"and": [
"HiJump",
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spring also works, and space instead of wall jump

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A PB does work. Also, there's a HiJump Spring variant that could also be added.

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nn357 commented Jan 7, 2026

I think I would want these to end back at 1 with a "collectsItems": [4] or take a waver hit or luck or a PB

I will put the 1-1... could add duplicates that end at 4 with a h_usepowerbomb ?

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There are lots of ways mentioned to go [1, 4] they could be added or you could add a fixme and I can add them later.

nn357 and others added 2 commits January 8, 2026 05:16
Co-authored-by: kjbranch <61815121+kjbranch@users.noreply.github.com>
Co-authored-by: kjbranch <61815121+kjbranch@users.noreply.github.com>
@nn357
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nn357 commented Jan 7, 2026

There are lots of ways mentioned to go [1, 4] they could be added or you could add a fixme and I can add them later.

bluesuit / waverhit (with double? suit?) / pb? Was there anything I missed maybe screw attack?

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kjbranch commented Jan 7, 2026

There are lots of ways mentioned to go [1, 4] they could be added or you could add a fixme and I can add them later.

bluesuit / waverhit (with double? suit?) / pb? Was there anything I missed maybe screw attack?

blue, waver hit, PB
maybe screw, maybe luck

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4 participants