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4 changes: 2 additions & 2 deletions es/guides/templates/template-embedded-wallet-react-native.mdx
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@@ -1,5 +1,5 @@
---
title: Demo de Wallet Embebida en React Native
title: Demo de Wallet Embebida en React Native TEST
description: Aprende cómo integrar el SDK móvil de Sequence Wallet Embebida en una aplicación React Native para iOS y Android.
---

Expand Down Expand Up @@ -36,7 +36,7 @@ Dirígete a este [enlace para descargar Java SDK](https://www.oracle.com/java/te
Si usas macOS o Linux, configura la ruta de tu Java SDK con las siguientes líneas en tu `~/.bashrc` (o `~/.zshrc`)

```shell
export ANDROID_HOME=$HOME/Android/Sdk
export ANDROID_HOME=$HOME/Android/Sdk
export PATH=$PATH:$ANDROID_HOME/tools:$ANDROID_HOME/platform-tools
```

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440 changes: 220 additions & 220 deletions es/guides/webgl-guide.mdx

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2 changes: 1 addition & 1 deletion guides/guide-overview.mdx
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Expand Up @@ -6,7 +6,7 @@ sidebarTitle: Overview
---
Follow our step-by-step guides and open source code templates to accelerate your time to market.

## Game Developers
## Game Developers TEST TEST
<CardGroup cols={2}>
<Card
title="Build a Mobile Game with Unity + Sequence"
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2 changes: 1 addition & 1 deletion guides/webgl-guide.mdx
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Expand Up @@ -5,7 +5,7 @@ description: Learn how to integrate WebGL in a game using tools from the Sequenc
sidebarTitle: Build a Game with WebGL
---


TEST

Time to complete: 40 minutes

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56 changes: 28 additions & 28 deletions ja/guides/guide-overview.mdx
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---
title: ガイド
description: web3ゲーム向けSequenceインフラストラクチャスタックのガイド一覧です。
title: MOCKDATA + ja-translated Guides
description: ja-translated The guides overview for the Sequence infrastructure stack for web3 gaming.
mode: wide
sidebarTitle: 概要
sidebarTitle: MOCKDATA + ja-translated Overview
---

ステップバイステップのガイドとオープンソースのコードテンプレートを活用して、市場投入までの時間を短縮しましょう。
ja-translated Follow our step-by-step guides and open source code templates to accelerate your time to market.

## ゲーム開発者向け
## MOCKDATA + ja-translated Game Developers TEST TEST

<CardGroup cols={2}>
<Card title="UnityとSequenceでモバイルゲームを構築する" img="/images/unity/jellyforest.webp" href="/guides/jelly-forest-unity-guide">
Sequence Embedded Walletを内部的に活用し、統合マーケットプレイスやゲーム内通貨を備えた魅力的なiOS・Androidゲームの作り方を説明します。
<Card title="ja-translated Build a Mobile Game with Unity + Sequence" img="/images/unity/jellyforest.webp" href="/guides/jelly-forest-unity-guide">
MOCKDATA + ja-translated Learn how to build an engaging iOS and Android game that uses Sequence Embedded Wallets under the hood for an integrated marketplace and in-game currency.
</Card>

<Card title="Sequence WalletをTelegramミニアプリに統合する" img="/images/guides/telegram/telegram-miniapp.webp" href="/guides/telegram-integration">
統合ガイドに従い、TelegramアプリにSequence Embedded Walletを組み込んで、EVMチェーン上のユーザーをサポートする方法を学びましょう。
<Card title="ja-translated Integrate Sequence Wallets with a Telegram Mini-App" img="/images/guides/telegram/telegram-miniapp.webp" href="/guides/telegram-integration">
MOCKDATA + ja-translated Follow our integration guide to learn how to integrate a Sequence Embedded Wallet into a Telegram App to support your users on EVM chains.
</Card>

<Card title="Unreal Engineでゲームを構築する方法" img="/images/guides/overview/unreal-ew-guide.png" href="/guides/unreal-ew-guide">
SequenceのUnreal SDKを使って、Embedded Walletの情報表示、メッセージ署名、トランザクション送信を行いましょう。
<Card title="ja-translated How to build a Game with Unreal Engine" img="/images/guides/overview/unreal-ew-guide.png" href="/guides/unreal-ew-guide">
MOCKDATA + ja-translated Use Sequence's Unreal SDK to display Embedded Wallet information, sign messages, and send transactions.
</Card>

<Card title="AI生成報酬付きダンジョンクローラーゲームを作成する" img="/images/guides/treasure-chest/dungeonMinter.png" href="/guides/treasure-chest-guide">
このチュートリアルでは、AIで生成されたガチャアイテムをプレイヤーのユニバーサルウォレットに動的にミントする、ウェブベースの迷路ゲームを作成します。
<Card title="ja-translated Create a Dungeon Crawler Game with AI Generated Rewards" img="/images/guides/treasure-chest/dungeonMinter.png" href="/guides/treasure-chest-guide">
MOCKDATA + ja-translated With this tutorial, build a web-based maze where lootbox items are generated using AI and dynamically minted into the player's universal wallet.
</Card>

<Card title="TypescriptでWebGLゲームを構築する" img="/images/aviator.png" href="/guides/webgl-guide">
Sequence Embedded Walletとカスタムのゲーム内実績トークンを活用したウェブゲームデモを、ステップバイステップで作成できます。
<Card title="ja-translated Build a WebGL Game in Typescript" img="/images/aviator.png" href="/guides/webgl-guide">
MOCKDATA + ja-translated Follow a step by step guide to build a web-based game demo that leverages Sequence Embedded Wallet with custom in-game achievement tokens.
</Card>

<Card title="ウェブショップでゲームアイテムを販売する" img="/images/guides/overview/primary-sales.png" href="/guides/primary-sales">
ゲーム成長を加速させるため、アイテムをプレイヤーに直接販売できます。本ガイドでは、ERC1155コントラクト由来のゲームアイテムを利用したウェブショップで、任意のカスタム通貨や既存通貨を使ってPrimary Saleコントラクトをデプロイする手順を説明します。
<Card title="ja-translated Sell Game Items via a Web Shop" img="/images/guides/overview/primary-sales.png" href="/guides/primary-sales">
MOCKDATA + ja-translated Accelerate your game growth by selling items directly to your players. In this guide, we will go over the steps how to deploy a Primary Sale contract using any custom or existing currency for a webshop that utilizes game items from a ERC1155 contract.
</Card>

<Card title="UnityでオンチェーンアイテムのPrimary Saleを行う方法" img="/images/guides/overview/unity-primary-sales.png" href="/guides/unity-primary-sales">
このガイドでは、SequenceのUnity SDKを使ったPrimary Saleの作成方法を説明します。
<Card title="ja-translated How to do Primary Sales for On-Chain Items in Unity" img="/images/guides/overview/unity-primary-sales.png" href="/guides/unity-primary-sales">
MOCKDATA + ja-translated This guide covers the creation of a Primary Sale with Sequence's Unity SDK.
</Card>
</CardGroup>

## Web3
## ja-translated Web3

<CardGroup cols={2}>
<Card title="スケーラブルなNFTミンティングサービスを構築する" img="/images/guides/overview/sword.png" href="/guides/mint-collectibles-serverless">
SequenceのTransaction APIとサーバーレス環境を活用し、リオーグやノンス管理、トランザクションの並列処理など、ブロックチェーン特有の複雑さを自動で処理するスケーラブルなNFTミントサービスやその他トランザクションサービスを構築します。
<Card title="MOCKDATA + ja-translated Build a Scalable NFT Minting Service" img="/images/guides/overview/sword.png" href="/guides/mint-collectibles-serverless">
ja-translated Leveraging Sequence's Transaction API and a serverless environment, you will build a scalable minting service for NFT mints or any other transactions that automatically handles blockchain complexities like reorgs, nonce management, and transaction parallelization.
</Card>

<Card title="Sequenceでカスタムマーケットプレイスを作成する" img="/images/guides/overview/marketplace.png" href="/guides/custom-marketplace">
Sequence Orderbook APIを活用し、プレイヤーがアイテムをミント・売買できるAPI駆動型のカスタムウェブマーケットプレイスを構築します。
<Card title="MOCKDATA + ja-translated Creating a Custom Marketplace with Sequence" img="/images/guides/overview/marketplace.png" href="/guides/custom-marketplace">
ja-translated Build an API-driven marketplace where players can mint, then sell or buy items using a custom web-based interface leveraging Sequence Orderbook APIs.
</Card>

<Card title="DuneのSequence Analytics API" img="/images/guides/analytics/dune-analytics.jpg" href="/guides/analytics-guide">
Cloudflare Workerのサーバーレス環境を活用し、特定プロジェクトのユーザー利用状況を取得するための情報クエリガイドです。
<Card title="MOCKDATA + ja-translated Sequence Analytics API in Dune" img="/images/guides/analytics/dune-analytics.jpg" href="/guides/analytics-guide">
ja-translated Guide for querying information about usage from your users for your specific project leveraging a serverless Cloudflare Worker.
</Card>

<Card title="コレクティブルのメタデータの作成、保存、管理" img="/images/guides/overview/storage.png" href="/guides/metadata-guide">
SequenceのMetadata APIを利用することで、NFTに関連するメタデータをほぼあらゆる環境からプログラム的に作成・管理・保存できます。これらのREST-APIを呼び出して、ゲームや体験のコレクションを整理する方法を解説します。
<Card title="MOCKDATA + ja-translated Creating, Storing, and Managing Collectibles Metadata" img="/images/guides/overview/storage.png" href="/guides/metadata-guide">
ja-translated By utilizing Sequence's Metadata API, you can programmatically create, manage, and store metadata associated with your NFTs from nearly any environment. We'll walk you through how to call these REST-APIs to organize your collections for your game or experience.
</Card>
</CardGroup>
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