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geo-polygonizer

geo-polygonizer is a Rust polygonizer built on top of the geo ecosystem.

In basic terms, it takes linework (edges/segments) and reconstructs polygon rings from that graph. It is intended for cases where you have boundaries represented as lines and want valid polygon geometry as output.

Background

This project is inspired by polygonizer implementations in tools like JTS, GEOS, and Turf, but it is not a literal port of any one implementation.

The algorithms and behavior are adapted for this Rust codebase and its dependencies.

Development

Run tests:

cargo test

Check formatting:

cargo fmt --all -- --check

License

Licensed under either of:

at your option.

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A Rust polygonizer and nodifyer implementation on top of geo

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License

Apache-2.0, MIT licenses found

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Apache-2.0
LICENSE-APACHE
MIT
LICENSE-MIT

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