A learning purpose, WIP Renderer Based on OpenGL. The name "BLINK.EXE" is from one of my favorite adventure/puzzle game Quadrilateral Cowboy.
- Obj model assets loading.
- PBR.
- ECS architecture.
- IBL.
- HDR maps from HDRI-Haven.
- Learn OpenGL basics from LearnOpenGL CN(Chinese).
- Implementation highly inspired by GetIntoGameDev OpenGL Series
