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Hey, I'm Alex, Localization Lead at Coffee Stain Publishing

My current projects:

  1. https://github.com/xabk/CSLocTools - (requires you to be part of the Epic Games org) a plugin for Unreal Engine 5 that lets you move text from widgets to string tables, know exactly where string table entries are used, and adds some QoL improvements on top of that.
  2. https://github.com/xabk/ue-loc-tools - integrations and automations suite for Unreal and Crowdin.
  3. https://github.com/xabk/unreal-po-spec - format spec for how Unreal handles its PO files, including variables, formatting, plurals, gender constructions, etc.
  4. https://github.com/xabk/crowdin-comments-to-google-spreadheets - a tool to export comments and issues from a Crowdin project to a spreadsheet.

I've got almost 20 years of experience in the industry: as a video games translator, localization PM, lead PM, and even sales manager. Now I'm taking care of localization and integrations for most of our games.

  • I’m interested in localization, and how it works in UE and Unity
  • I’m learning UE, Unity, JS (for Google Apps Script), and a bit more Python
  • I’m looking to collaborate on UE and Unity localization and text improvements, sync scripts, and loc tools

Ping me here if you'd like to connect

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