This is a dungeon crawler written in Python 2.7 intended as a final project for grade 12 computer science.
- Arrow keys to move
- S - skip turn
- M - toggle camera move mode (arrow keys will now move camera)
To attack, just walk into monster
Note: monsters have different walking speeds. Use this to your advantage.
- Random map generation
- "Field of view" (not really FOV - my new game, gork, implements real FOV)
- Pathfinding