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@k82cn k82cn commented Jan 31, 2026

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Signed-off-by: Klaus Ma <klausm@nvidia.com>
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Summary of Changes

Hello @k82cn, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request significantly enhances the deployment flexibility and robustness of the Flame system by introducing installation profiles for the flmadm tool. It refactors the installation process to allow users to install only the necessary components for control plane, worker, or client roles, streamlining resource usage and simplifying multi-node setups. Furthermore, it improves path management by leveraging environment variable expansion for core application binaries and embeds the object cache directly into the executor manager, reducing deployment complexity. These changes contribute to a more modular and adaptable Flame architecture.

Highlights

  • Installation Profiles for flmadm: The flmadm install command now supports --control-plane, --worker, and --client flags, enabling tailored installations for different node types in a cluster, enhancing deployment flexibility.
  • Dynamic Path Resolution with FLAME_HOME: Application commands and arguments, such as those for flmexec-service, flmping-service, and uv, now dynamically resolve their paths using the ${FLAME_HOME} environment variable, making installations more portable and adaptable.
  • Embedded Object Cache: The standalone flame-cache service has been removed, and its functionality is now embedded directly within the flame-executor-manager, simplifying the deployment architecture and reducing the number of separate services.
  • Simplified flmadm User Management: The flmadm tool no longer creates or manages the flame system user, streamlining its responsibilities and allowing system administrators more control over user accounts.
  • Improved uv Executable Handling: The flmexec service and flmadm installation process now intelligently locate the uv executable, prioritizing FLAME_HOME/bin/uv before falling back to system-wide paths, improving robustness across different environments.
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Code Review

This pull request introduces a significant and valuable refactoring of the installation process by adding installation profiles (--control-plane, --worker, --client) to flmadm. This greatly improves deployment flexibility. The use of ${FLAME_HOME} for path expansion is also a good change for making the installation more relocatable.

However, there is a critical security regression: the systemd services are now configured to run as root instead of a dedicated flame user. This violates the principle of least privilege and should be addressed.

I've also included a few medium-severity suggestions regarding code duplication and opportunities for refactoring to improve maintainability.

I am having trouble creating individual review comments. Click here to see my feedback.

flmadm/src/managers/systemd.rs (248-249)

critical

Removing the User=flame and Group=flame directives from the systemd service template is a significant security concern. This change will cause the flame-session-manager service to run as the root user by default in system-wide installations. Running services as root violates the principle of least privilege and exposes the system to greater risk if a vulnerability is found in the service. It is highly recommended to restore the behavior of running as a dedicated, unprivileged user.

flmadm/src/managers/systemd.rs (279-280)

critical

Similar to the session manager, removing the User and Group directives here will cause the flame-executor-manager to run as root. This is an even greater security risk for a worker node service that may execute user-provided code. Any vulnerability could lead to a full system compromise. Please consider running this service as a dedicated, unprivileged user.

executor_manager/src/shims/host_shim.rs (203-205)

medium

Using unwrap_or here means that if an environment variable like FLAME_HOME is not set, the command will be executed with the unexpanded string (e.g., ${FLAME_HOME}/bin/uv), which will fail. While this works, it might be better to fail earlier with a more explicit error message if a required environment variable is missing. Consider using shellexpand::env_with_context and providing a custom context that errors on missing variables.

flmadm/src/commands/install.rs (154-190)

medium

This find_uv_executable function is also defined in flmadm/src/managers/installation.rs. To adhere to the DRY (Don't Repeat Yourself) principle and improve maintainability, this function should be defined in a single, shared location and reused. Consider creating a utility module within the flmadm crate (e.g., flmadm/src/utils.rs) for common functions like this.

flmadm/src/managers/user.rs (1-143)

medium

Since all user creation and management logic has been removed from this file, the UserManager struct now only contains the is_root method. This method is a simple utility function. To simplify the project structure, consider moving is_root to a new shared utility module (e.g., flmadm/src/utils.rs) and removing the UserManager struct and this file entirely.

flmexec/src/script/lang/python.rs (33-44)

medium

This function contains a hardcoded default for FLAME_HOME and a fallback to /usr/bin/uv. This is inconsistent with the new flmadm installation logic, which makes the installation self-contained by copying uv into ${FLAME_HOME}/bin.

Relying on a hardcoded fallback path can lead to using an unintended version of uv. It would be more robust to rely solely on the FLAME_HOME environment variable and fail fast if it's not set or if uv is not found at the expected path.

Note: The calling code at line 91 will need to be adjusted to handle the Result, for example let uv_cmd = get_uv_cmd()?;.

/// Get the uv command path from FLAME_HOME.
fn get_uv_cmd() -> Result<String, FlameError> {
    let flame_home = std::env::var("FLAME_HOME")
        .map_err(|_| FlameError::Internal("FLAME_HOME environment variable is not set".to_string()))?;
    let uv_path = format!("{}/bin/uv", flame_home);

    if !std::path::Path::new(&uv_path).exists() {
        return Err(FlameError::Internal(format!("uv executable not found at {}", uv_path)));
    }
    Ok(uv_path)
}

Signed-off-by: Klaus Ma <klausm@nvidia.com>
@k82cn k82cn merged commit ac35b0c into xflops:main Jan 31, 2026
5 checks passed
@k82cn k82cn deleted the flmadm_model_rfe branch January 31, 2026 09:38
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