This is my project with simple physical ball simulation based on Verlet integration. For drawing I`m using my Drawing-Features library (that is currently based on SDL)
For now it just can only drop balls on 2D-box, but I have big plans on it for future :)

Just write this on project directory:
mkdir build
cd build
cmake ..
make
./Balls- Make it work parallel for great optimization
- Add support of complex boundaries (not just box)
- Another secret feature ;)
Strongly inspired by this video: https://www.youtube.com/watch?v=9IULfQH7E90&ab_channel=Pezzza%27sWork