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Deferred-Shading-Scene
Deferred-Shading-Scene PublicThe project is about a deferred shading to show a scene constructing in a json file use OpenGL 3.3, you can make your own scene with the same format json
C++ 1
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ray-tracing-in-one-weekend-glsl-demo
ray-tracing-in-one-weekend-glsl-demo Publicreference: https://github.com/petershirley/raytracinginoneweekend. use webgl 2.0 to realize ray tracing demo. npm run develop to start the project
TypeScript
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