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IsOccupiedByAnEvent changed to IsHeroOccupied(Hero.EventRestrictionFlags) which I set to
Default which equals CantDie || CantBeIssueOrQuestTarget

ToCheckOn added 2 commits May 15, 2021 16:25
IsOccupiedByAnEvent changed to IsHeroOccupied(Hero.EventRestrictionFlags) which I set to
Default which equals CantDie && CantBeIssueOrQuestTarget
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