A 2D narrative-driven game built with Unity where player choices and interactions shape the story outcome. Features dynamic event system, dialogue mechanics, and multiple endings.
Valentine is a top-down 2D game focused on environmental interaction and storytelling. Players explore a workshop, interact with objects, and make choices that influence the story's direction and ending.
- 8-directional character movement with animated sprites
- Interactive environment - lamps, computers, doors, NPCs
- Event-driven gameplay - actions trigger story progression
- Dialogue system with branching choices
- Multiple endings based on player decisions
- Dynamic 2D lighting system with URP
- Surface-based audio - different footstep sounds on wood, tile, carpet
- Custom pause menu with settings (volume, fullscreen)
