Releases: 5DROR5/PIT
Releases · 5DROR5/PIT
V4.0.5
What's New
Fixes vehicle mesh not resetting on repair, and introduces automatic BeamNG language detection on first join — alongside UI fixes and localization updates across all 18 languages.
🐛 Bug Fixes
- Fixed close buttons not responding in the rank panel, rank-up, and transfer overlays
- Fixed vehicle repair not resetting broken mesh
✨ New Features
- Auto-detects the player's BeamNG system language on first join
🌐 Localization
- Added missing translation keys for East Coast markers,
spawn_not_available, and Discord/QR buttons across all 18 supported languages
V4.0.4
What's New
✨ Features
- Centralized chat message colors – All chat message color prefixes are now managed through a single
MessageColors.luamodule, making future customization easier. - Admin world editor access – Admins can now open the in-game world editor without workarounds.
🐛 Bug Fixes
- Fixed missing translations for English locale –
ECON_RequestTranslationsis now handled server-side, resolving cases where English players received untranslated strings.
🔒 Security
- Blocked movement exploits – Fun, physics, and teleport actions are now restricted to prevent players from abusing them for movement advantages.
🔧 Chores
- Regenerated
parts_config: added 40 new parts and corrected 4 partially named entries.
v4.0.2 — Restructure & Rename
Breaking Changes
- Server folder renamed from
EconomyTesttoUIMPIT - Modules moved to
UIMPIT/modules/ - Config files moved to
UIMPIT/config/
What's Changed
- Unified folder naming with client package (
UIMPIT.zip) - Improved project structure for readability