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Releases: 5DROR5/PIT

V4.0.5

23 Mar 23:39
7623578

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What's New

Fixes vehicle mesh not resetting on repair, and introduces automatic BeamNG language detection on first join — alongside UI fixes and localization updates across all 18 languages.

🐛 Bug Fixes

  • Fixed close buttons not responding in the rank panel, rank-up, and transfer overlays
  • Fixed vehicle repair not resetting broken mesh

✨ New Features

  • Auto-detects the player's BeamNG system language on first join

🌐 Localization

  • Added missing translation keys for East Coast markers, spawn_not_available, and Discord/QR buttons across all 18 supported languages

V4.0.4

16 Mar 19:57
f06ee25

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What's New

✨ Features

  • Centralized chat message colors – All chat message color prefixes are now managed through a single MessageColors.lua module, making future customization easier.
  • Admin world editor access – Admins can now open the in-game world editor without workarounds.

🐛 Bug Fixes

  • Fixed missing translations for English localeECON_RequestTranslations is now handled server-side, resolving cases where English players received untranslated strings.

🔒 Security

  • Blocked movement exploits – Fun, physics, and teleport actions are now restricted to prevent players from abusing them for movement advantages.

🔧 Chores

  • Regenerated parts_config: added 40 new parts and corrected 4 partially named entries.

v4.0.2 — Restructure & Rename

11 Mar 00:39
8ac45e0

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Breaking Changes

  • Server folder renamed from EconomyTest to UIMPIT
  • Modules moved to UIMPIT/modules/
  • Config files moved to UIMPIT/config/

What's Changed

  • Unified folder naming with client package (UIMPIT.zip)
  • Improved project structure for readability

v4.0.1

10 Mar 00:23
6f71393

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Bug Fix

  • Fixed crash on Windows caused by removed math.atan2 in Lua 5.4