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Function Documentation
These are the entry point for a function that I am certain of the purpose for, most of these are here because I have either my own detour in place to extend or remove behavior. They are provided as-is and I may be incorrect with their purpose. If you really want to earn that degree you could make an ImGui Plugin that calls these functions to show you the results inside the game, E.G. the TakeCurrencyFromPlayer function? Alternatively you can check out my IDA Database for functions I may not have listed here for one reason other another.
| Address | Name | Parameter Type | Description |
|---|---|---|---|
0x1407F93E0 |
GAME::Store::TakeCurrencyFromPlayer |
void* short
|
a1 = The location of the struct containing the current Wallet / a2 = The amount to deduct by. |
| Address | Name | Description |
|---|---|---|
0x14005FD90 |
Not Named | Set's up the SP duel, checks to see if some values are set (Halves LP and limits Max number of cards) |
The functions in this table in someway relate to setting up a duel. E.G. Setup Field, Set Duel Timer... Etc.
| Address | Name | Parameter Type | Description |
|---|---|---|---|
0x140769750 |
YGO::DuelSetup:::Setup_DuelTimer | int |
Set's the Duel Timer Timeout (MP Only). |
0x140769710 |
YGO::DuelSetup::Set_LifePoints | int |
A1 = Value to set the Match's Life Points to. |
These functions are mostly utility based, currently it is mostly stuff that is about retrieval of specific properties for Cards.
| Address | Name | Parameter Type | Description |
|---|---|---|---|
0x14076D0F0 |
YGO::CARDS::Get_CardNameFromID | short |
This retreives the passed Konami ID's name |
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