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Summary of ChangesHello, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request resolves a performance bottleneck in the Highlights
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Code Review
This pull request introduces useMemo to memoize the creation of a backMaterial in the Sphere component, which resolves a performance issue. My review focuses on improving the implementation of this memoization to follow best practices by ensuring the memoized object is fully configured within the useMemo hook.
src/components/plots/Sphere.tsx
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| const backMaterial = useMemo(()=>shaderMaterial.clone(),[shaderMaterial]) | ||
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While memoizing backMaterial is the correct approach for performance, the property side is still being set on every render on line 146. It's better to create and fully configure the object within useMemo. You can do this concisely in one line, which would also allow you to remove the mutation on line 146.
| const backMaterial = useMemo(()=>shaderMaterial.clone(),[shaderMaterial]) | |
| const backMaterial = useMemo(() => Object.assign(shaderMaterial.clone(), { side: THREE.BackSide }), [shaderMaterial]); |
Somehow the sphere component wasn't retriggering every frame before and I never noticed I shaderMaterial clone would cause massive issues. Not certain what was the previous changed to cause Sphere to update every frame. But wrapping it in useMemo solved the performance issue. Closes #566