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Hello - What do you think about exposing some library functions to move and adjust the canvas, for easier viewing?
My use case: We work with some Unreal Blueprints + Event Graphs that are quite large - 100+ nodes and screenshots that are 15,000 pixels tall or wide, or more.
klee is excellent at helping us better display these sizes of Blueprint.
But it would also be helpful to be able to quickly move around and view different parts of the canvas.
This PR proposes adding a few methods to expose klee camera behaviour:
This makes it easy to add some javascript UI controls in the HTML page to let the reader easily move around and zoom.
e.g. I can add some javascript like
With some buttons:
Do you often use klee to work with large Blueprints like this?
Tests: