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Replacing textures

Kaplin86 edited this page Aug 7, 2024 · 1 revision

Heres the tutorial for making a texturepack for the game!

PREREQUISITES

It is highly encouraged to check out these pages before continuing!

Real Deal.

Its quite simple actual. Assuming you have a good texture (refer to Proper Spriting), put the image file in any folder in your mod.

Its all about the name of your file.

Overwriting base game

To overwrite a texture of a basegame building or item, simply have "def;" at the start of the filename then followed by the item or building you want to replace.

To get the list of overwritable images, visit Official Sprite Sources.

For instance, if I want to replace wood's texture I would name my file "def;wood"

Overwriting others peoples mods

WARNING: Most of this is un-tested.

Just like if you were overwriting the base game's items, simply have the identifier of the mod, then a ; , then the item name. This one might be a bit harder to find the name of.

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