Claude/prepare demo skq u3#10
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Kemuda merged 17 commits intoclaude/narrative-rpg-game-4gErIfrom Mar 31, 2026
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…sion curve Two game modes: - Shadow line: 5 scenes targeting 22-29 high achievers, shadow pattern endings with observational humor (效率机器, 隐形付出者, 深海潜水员, 完美演员, 已经在路上) - Full life line: existing 14-scene complete journey (unchanged) New components: RadarChart (SVG spider), ShareCard (screenshot-friendly ending card), DimensionCurve (SVG line chart of dimension history) Also: meta tags, Google Fonts, Vercel SPA config, lint fixes https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
…ap-to-expand
- Shadow mode now uses pointed one-liners instead of generic templates
("你觉得自己在做选择。也许选择在做你。" vs "你不是任何一个标签")
- Dimension labels updated to single-character names: 志/幽/韧/渡/身/影
- StatBar now tap-to-expand on mobile to show description
https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
- Add deploy.yml workflow (triggers on push to branch + main) - Set vite base path to /girlsim/ for GitHub Pages https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
Shadow mode gameplay changes:
- Auto-advance after 1.5s (no "继续" button clicks)
- 300ms choice delay (was 600ms)
- Loading shows "..." instead of "命运正在编织..."
- Stat sidebar hidden (reveal at end only)
- Minimal progress bar (2/5) instead of full turn indicator
Content tone rewrite:
- Scene text shorter/funnier (外卖 app, 快捷回复, 燕麦拿铁)
- Narration: friend commentary not therapy ("嗯。很你。")
- Endings: observational humor with social nudges
("转发到群里让大家都测一下")
https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
- All shadow scenes, narration, endings translated to English - UI strings (start, game, end screens) in English - Dimension labels: Will, Depth, Grit, Reach, Body, Shadow - Meta tags and page title in English - Generated QR code SVG for https://kemuda.github.io/girlsim/ https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
- 14 full-life scenes translated (courtyard, mirror, lab, kitchen, etc.) - 7 endings translated (Iron Bones, Deep Well, Spring Grass, etc.) - 6 threshold/fate cards translated - Narration templates and transitions translated - Dimension labels fixed: Coherence, Depth, Resilience, Reach, Body, Shadow (not awkward CN→EN like "Will") - Turn age ranges: 0–12, 12–18, etc. (no more 岁) - All hardcoded Chinese in EndScreen/ShareCard replaced https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
- Body: EB Garamond (elegant English serif) instead of Noto Serif SC - UI elements: Inter (clean sans-serif) for buttons, labels, counters - Line height: 1.7 body, 1.8 narrative text - Letter spacing: refined per element type - Choice cards: subtler borders, better hover states - More vertical rhythm (py-10, mb-8, space-y-5) - Max-width tightened to max-w-2xl for better measure https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
Auto-advance was too fast — users need a moment to read the narration line before moving on. Continue button now shows in both modes. https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
Labels like "Coherence" and "Resilience" overflowed the w-6 (24px) container. Now uses w-[4.5rem] with shrink-0 and truncate so labels never overlap the progress bar. Also thinner bar (h-1.5) for cleaner look. https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
Title: text-2xl → text-3xl Narrative body: 16px → 17px (primary reading text) Choice cards: 15px → 14px (secondary, shouldn't compete with body) https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
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