Skip to content

Claude/prepare demo skq u3#10

Merged
Kemuda merged 17 commits intoclaude/narrative-rpg-game-4gErIfrom
claude/prepare-demo-skqU3
Mar 31, 2026
Merged

Claude/prepare demo skq u3#10
Kemuda merged 17 commits intoclaude/narrative-rpg-game-4gErIfrom
claude/prepare-demo-skqU3

Conversation

@Kemuda
Copy link
Copy Markdown
Owner

@Kemuda Kemuda commented Mar 31, 2026

No description provided.

claude added 17 commits March 30, 2026 02:01
…sion curve

Two game modes:
- Shadow line: 5 scenes targeting 22-29 high achievers, shadow pattern
  endings with observational humor (效率机器, 隐形付出者, 深海潜水员,
  完美演员, 已经在路上)
- Full life line: existing 14-scene complete journey (unchanged)

New components: RadarChart (SVG spider), ShareCard (screenshot-friendly
ending card), DimensionCurve (SVG line chart of dimension history)

Also: meta tags, Google Fonts, Vercel SPA config, lint fixes

https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
…ap-to-expand

- Shadow mode now uses pointed one-liners instead of generic templates
  ("你觉得自己在做选择。也许选择在做你。" vs "你不是任何一个标签")
- Dimension labels updated to single-character names: 志/幽/韧/渡/身/影
- StatBar now tap-to-expand on mobile to show description

https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
- Add deploy.yml workflow (triggers on push to branch + main)
- Set vite base path to /girlsim/ for GitHub Pages

https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
Shadow mode gameplay changes:
- Auto-advance after 1.5s (no "继续" button clicks)
- 300ms choice delay (was 600ms)
- Loading shows "..." instead of "命运正在编织..."
- Stat sidebar hidden (reveal at end only)
- Minimal progress bar (2/5) instead of full turn indicator

Content tone rewrite:
- Scene text shorter/funnier (外卖 app, 快捷回复, 燕麦拿铁)
- Narration: friend commentary not therapy ("嗯。很你。")
- Endings: observational humor with social nudges
  ("转发到群里让大家都测一下")

https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
- All shadow scenes, narration, endings translated to English
- UI strings (start, game, end screens) in English
- Dimension labels: Will, Depth, Grit, Reach, Body, Shadow
- Meta tags and page title in English
- Generated QR code SVG for https://kemuda.github.io/girlsim/

https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
- 14 full-life scenes translated (courtyard, mirror, lab, kitchen, etc.)
- 7 endings translated (Iron Bones, Deep Well, Spring Grass, etc.)
- 6 threshold/fate cards translated
- Narration templates and transitions translated
- Dimension labels fixed: Coherence, Depth, Resilience, Reach, Body, Shadow
  (not awkward CN→EN like "Will")
- Turn age ranges: 0–12, 12–18, etc. (no more 岁)
- All hardcoded Chinese in EndScreen/ShareCard replaced

https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
- Body: EB Garamond (elegant English serif) instead of Noto Serif SC
- UI elements: Inter (clean sans-serif) for buttons, labels, counters
- Line height: 1.7 body, 1.8 narrative text
- Letter spacing: refined per element type
- Choice cards: subtler borders, better hover states
- More vertical rhythm (py-10, mb-8, space-y-5)
- Max-width tightened to max-w-2xl for better measure

https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
Auto-advance was too fast — users need a moment to read the
narration line before moving on. Continue button now shows
in both modes.

https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
Labels like "Coherence" and "Resilience" overflowed the w-6 (24px)
container. Now uses w-[4.5rem] with shrink-0 and truncate so labels
never overlap the progress bar. Also thinner bar (h-1.5) for cleaner
look.

https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
Title: text-2xl → text-3xl
Narrative body: 16px → 17px (primary reading text)
Choice cards: 15px → 14px (secondary, shouldn't compete with body)

https://claude.ai/code/session_01RoFio1XtwGSYk8G4f4sSqN
@Kemuda Kemuda merged commit 0588200 into claude/narrative-rpg-game-4gErI Mar 31, 2026
2 checks passed
@Kemuda Kemuda deleted the claude/prepare-demo-skqU3 branch March 31, 2026 13:15
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants