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Common Errors

Nexd edited this page Nov 24, 2019 · 15 revisions
ERRCODE SOLUTION
SelectCase.VerifyCaseItems(int-int-int) Atleast one of the case items have got an invalid "type", Check your case_items table and make sure you haven't mispelled anything (Especially _ instead of .)
fOpenCase.GetItemFromCase(int-int-int) Check your items "chance" in the case_items table, if you have values like 0.0 edit it to 0.01 or 0.1
fOpenCase.ProcessItem(int-int-int-int) Make sure the module is running for that item type
fProcessItem(int-int-char) There is no module at all for that type, you forgot to load it, or its not even exist.
CaseTrigger.Case_OnStartTouch(int-int-int-int-int) Make sure you dont have any case with "id = 0" in the case_cases table
fOpenCase.GetGrade(int-int-int-int) Probably you have mispelled the item grade in the case_items table. Check your case_grades for the unique grade name and correct it. (Or the grade does not even exist)
fOpenCase.ProcessItem.GetGrade(int-int-int-int) The opened item haven't got a valid grade, check your database tables
Case_DropEvent.GetRandomCase(int) You haven't got any case in the database (Or even MySQL connection)
Command_Drop.GetRandomCase(int) You haven't got any case in the database (Or even MySQL connection)
Command_Drop.GetRandomCasePlayer(int) The randomly selected player is no longer connected to the server
Pre_OpenCase.CaseOpenAnimation(int-int-char) You've got open animations enabled but one of your cases haven't got model
Pre_OpenCase.m_iItems(int) The case haven't got any item
Module.WeaponSkin.OnSkinOpened(char-int-float-int) The opened item have got an invalid parameter in the value

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