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TanksAI - Unity Project

3D top down Tank shooter game with AI.

Context

This game has been made for educational purposes during the first year of the Msc Video Game programming in Gaming Campus with the supervision of Matthieu GOLSENNE.

Objective

Learn about AI on Unity.

Technology used

Unity 2020.3
C#

Team

Flavien MERITTO (me)
Lionel JANIN
Killian PEREZ

Time to do it

1 month

Acquired skills

  • A*, Dijkstra algorithms
  • Navmeshes
  • State Machines / Hierarchical State Machines
  • Behaviour Trees
  • Custom editor with UI Builder (2020.3)
  • Environment detection
  • Switch between behaviours depending on the context

Assets

The assets used come from the Unity Learn - Tanks project.

About

Unity Learn project enhanced with custom AI.

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Languages

  • C# 71.4%
  • ShaderLab 24.4%
  • HLSL 4.2%