Material/texture separation, usability improvements, new features and fixes #1
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Hey Bill, found this a few months ago when looking for a proper texture browser for CSG, and I quite like it!
From the perspective of a new user there were a few things that felt like it could be improved and clearer however (main thing being that materials and textures showed up the same), and that's mainly where my changes started, but I ended up enjoying toying with it and suddenly I had amassed a lot of changes, fixes and even new features. Thought I'd share it with the world since I ended up doing so much, hopefully it's useful!
I tried to make my changes quite general but there may be some subjective changes you do not agree with (like the menu location, or some of the visual changes), I'm happy to discuss and change/revert some of those if needed if you like the overall package and want most of it in.
Also please excuse this being a single large commit, but due to the sporadic nature of how it developed I have no good commit history for it heh..
Here's a video demonstrating how it looks and functions in this PR, and under I've added the change log which should cover most of the changes, it's a lot so I might've missed some stuff. (Here's the texture pack I tested with as well.)
2025-October-22.16-40-59.Unity-1.mp4
Fixes:
Changes/improvements:
New stuff: