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Teleport

cev-api edited this page Apr 12, 2026 · 1 revision

Teleport

  • Teleports you along a visible path
  • You can move at angles while going upward with little to no damage, but note that any upward travel can still hurt if you overshoot.
  • Going downhill always shows the approximate damage in the HUD and may not be 100 % accurate, and diagonal downward teleports usually fail.
  • Phasing through walls horizontally generally doesn't work unless going on an angle.
  • There are toggles for Allow Liquids, Render Path, and separate colours for the regular and phasing boxes so you can adjust the visuals without clutter.

Parent: What's new in this fork?

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