Attempt at naming the remaining sprites#23
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Thank you! The blown-up spritesheet and naming scheme is a work of genius and we need to put this in some documentation somewhere 😆 I'm not kidding- I spent a half hour or so squinting at a zoomed, blurred image in a browser window trying to figure out what was what. And then trying to find something familiar to figure out which constant it was 😬 |
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I mean, me too. That's how I named most of them. Then I realized I still hadn't figured all of 'em out, and I'd need to ask for help, and how can I make Sam not have to go through that for something they'd put out into the world and probably didn't want to look at anymore? Well, a zoomed table and row comments in the code would probably make that as easy as possible, right? |
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@Gadgetoid |
We're hoping to put together some more accessible web tools, but in the interim there are... uh... plenty of methods each about as correct as every other. The 32blit Python tool supports converting arbitrary binary files to headers.
Build: Then add the file to your project sources and use in code with: extern char _binary_s4m_ur4i_platformer_16bpp_start[];
buffer_t *platformer = buffer(128, 128, (void *)_binary_s4m_ur4i_platformer_16bpp_start);
void init() {
spritesheet(platformer);
}Make it const ( I can't seem to get this to work ): I tried to build all this into the PicoSystem SDK as "picosystem_asset" - #29 |
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This is lightyears better than what we have now, thank you, how do you feel about promoting it to a full-blown PR? |
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Sure, it's been near a week. |
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Boom! Thank you. Will have to carefully bring these over to MicroPython now. |
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In reply to: https://s4m-ur4i.itch.io/pixelart-items 00 - cherry 01 - tomato 02 - banana 03 - orange 04 - eggplant 05 - carrot 06 - potato 07 - spinach 08 - ginger 09 - meat 0A - beans 0B - turnib 0C - strawberry 0D - pumpkin 0E - cucumber 0F - bowl of rice 10 - weapon: claw 11 - weapon: wood sword 12 - weapon: frost-sword 13 - weapon: axe 14 - weapon: sais 15 - weapon: morning star 16 - weapon: Hunters bow 17 - weapon: iron mallet 18 - fire arrow 19 - weapon: magic want - ice 1A - weapon: trident 1B - weapon: speer 1C - weapon: fire trident 1D - weapon: MG 1E - weapon: pistol 1F - weapon: shotgun 20 - green orb 21 - red orb 22 - yellow orb 23 - blue orb 24 - candy 25 - blue ruby 26 - button 27 - official letter 28 - coin A 29 - skull 2A - UI: check 2B - UI: cancel 2C - armor: wood 2D - armor: iron 2E - armor: gold 2F - armor: diamond 30 - corn 31 - broccoli 32 - cookie 33 - radishes 34 - weapon: magic mallet frost 35 - campfire 36 - weapon: automatic shotgun 37 - weapon: automatic pistol 38 - armor: body protector 39 - armor: wizard hat 3A - armor: iron helmet 3B - armor: viking helmet 3C - armor: leather boots 3D - armor: iron boots 3E - armor: gold boots 3F - armor: diamond boots 40 - UI: heart 41 - green slime 42 - coin B 43 - iron sword 44 - iron dagger 45 - leather vest 46 - dynamite 47 - health kit 48 - pilots googles 49 - demon king hat 4A - bomb 4B - watering can 4C - demons mask 4D - elven mask 4E - speech bubble A 4F - speech bubble B 50 - UI: half heart 51 - UI: heart empty 52 - UI: heart frozen 53 - butterfly 54 - torch 55 - stone piece 56 - playing card 57 - dize 58 - armor: high knight hat with decoration 59 - armor: high knight hat 5A - UI: arrow 5B - golden ring 5C - demons ring 5D - frost ring 5E - nature ring 5F - little pouch 60 - silver coin 61 - health potion 62 - magic potion 63 - Diamond ring 64 - emerald ring 65 - building block / materials: wood STACK 66 - building block / materials: stone STACK 67 - building block / materials: sand STACK 68 - building block / materials: biologic STACK 69 - building block / materials: lava STACK 6A - building block / materials: iron STACK 6B - building block / materials: ice STACK 6C - building block / materials: dark STACK 6D - building block / materials: gold STACK 6E - armor: knights shield 6F - large pouch 70 - golden coin 71 - empty health potion 72 - empty magic potion 73 - wings 74 - bone 75 - building block / materials: wood SINGLE 76 - building block / materials: stone SINGLE 77 - building block / materials: sand SINGLE 78 - building block / materials: biologic SINGLE 79 - building block / materials: lava SINGLE 7A - building block / materials: iron SINGLE 7B - building block / materials: ice SINGLE 7C - building block / materials: dark SINGLE 7D - building block / materials: gold SINGLE 7E - armor: mirror shield 7F - armor: normal shield 80 - dandelion 81 - red tulip 82 - grass 83 - blue tulip 84 - weapon: magic fire wand 85 - weapon: frost speer 86 - weapon: machete 87 - log 88 - mine 89 - weapon: reinforced large morning star 8A - weapon: double sided axe 8B - small stone 8C - weapon: silver sword 8D - weapon: silver greatsword 8E - weapon: diamond sword 8F - crown 90 - gold 91 - Diamond 92 - Ruby 93 - Emerald 94 - weapon: double sided great golden axe 95 - poison mushroom 96 - rope 97 - log with leaf 98 - empty speed potion 99 - speed potion 9A - emerald crystal 9B - seamonsters hat 9C - weapon: silver dagger 9D - weapon: rare silver dagger 9E - weapon: Diamond dagger 9F - kings crown A0 - apple A1 - small leaf A2 - acorn leaf A3 - large leaf A4 - long leaf A5 - mushroom A6 - wood A7 - UI: Star A8 - bird A9 - green ball AA - iron key AB - gold key AC - gold worm key AD - frost amulet AE - fire amulet AF - forest amulet B0 - worm B1 - small leaf eaten B2 - acorn leaf eaten B3 - large leaf eaten B4 - long leaf eaten B5 - small flower B6 - medium flower B7 - large flower B8 - small iron totem B9 - eyeball BA - fish BB - burger BC - UI: sun BD - note BE - water BF - ladle C0 - avocado C1 - white potion C2 - yellow potion C3 - green potion C4 - red potion C5 - candy cane C6 - fried egg C7 - weapon: iron sickle C8 - climbing hook C9 - cheese A CA - cheese B CC - UI: select CD - UI: setting select CE - spell: fire CF - spell: fire missile D0 - medical kit D1 - deaths ring D2 - blueberries D3 - nice pink flower D4 - D5 - computer D6 - headphones D7 - stone tablet empty D8 - stone tablet written half D9 - stone tablet written full DA - red demon (pupet) DB - weapon: burning speer DC - UI: Cursor DD - spell: mana DE - spell: mana rain DF - spell: mana missile E0 - large book E1 - cabbage E2 - container E3 - rose E4 - UI: spacer A E5 - UI: spacer B E6 - glass E7 - UI: decrease E8 - UI: increase E9 - eagle EA - green demon (pupet) EB - blue demon (pupet) EC - corpse ED - UI: current EE - spell: emerald splash EF - spell: emerald thunder F0 - UI: clock F1 - UI: attention F2 - battery cell F3 - UI: Questionmark F4 - UI: disabled A F5 - UI: disabled B F6 - weapon: bow F7 - start marker F8 - small start marker F9 - Flag A FA - Flag B FB - Flag C FC - Flag D FD - UI: error FE - spell: explosion FF - spell: explosive missile |
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@samvieten oh wow, that's an exhaustive list! Thank you. |
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Haha. New PR incoming tonight.
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I'm getting this done (PR #52) as fast as I can without messing things up, to avoid having people using @samvieten thanks so much for doing this! |
I couldn't really work out what all of 'em were supposed to be, but I did my best to guess.
Ref: #8
I pinged the creator on their twitter and itch page for this spritesheet. I'll keep this in draft a couple of days to give 'em a chance to have a look if they're interested. Though, even without Sam's help, "most names" is better than "half the names".
Reference img:
