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fix(dice): straight-down camera so the rolled face is unambiguous#161

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slabgorb merged 1 commit intodevelopfrom
fix/dice-camera-top-down
Apr 24, 2026
Merged

fix(dice): straight-down camera so the rolled face is unambiguous#161
slabgorb merged 1 commit intodevelopfrom
fix/dice-camera-top-down

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Summary

The oblique dice camera made the top face of a settled icosahedron indistinguishable from its neighbours. The floating callout could disagree with what the player saw on the die. Moving the camera straight down (90°, position `[0, 2.4, 0]`, rotation `[-π/2, 0, 0]`) puts the up-face flat to the viewer so the read is unambiguous.

Playtest 2026-04-24.

Test plan

  • Roll a d20 and confirm the upward face matches the result widget

🤖 Generated with Claude Code

The oblique camera (position [0,1.4,0.8], default look-at) made the
top face of a settled icosahedron indistinguishable from its
neighbours, which forced the floating-callout overlay to disagree
with what the player saw on the die. Moving the camera straight
down (90° / position [0,2.4,0]) puts the up-face flat to the viewer
so the read is unambiguous.

Playtest 2026-04-24.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
@slabgorb slabgorb merged commit 796bc31 into develop Apr 24, 2026
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@slabgorb slabgorb deleted the fix/dice-camera-top-down branch April 24, 2026 23:31
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