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9 changes: 8 additions & 1 deletion src/dice/InlineDiceTray.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -283,7 +283,14 @@ export function InlineDiceTray({ diceRequest, diceResult, playerId, onThrow, gen
<Canvas
shadows
camera={{
position: [0, 1.4, 0.8],
// Straight-down, 90° — the top face of the settled icosahedron
// is flat to the viewer, so reading the roll is unambiguous.
// (Playtest 2026-04-24: oblique cameras made the "up" face
// indistinguishable from its neighbors, prompting floating
// callouts that could disagree with what the player sees.)
position: [0, 2.4, 0],
rotation: [-Math.PI / 2, 0, 0],
up: [0, 0, -1],
fov: 50,
near: 0.01,
far: 50,
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