Skip to content
View SternZZH's full-sized avatar

Block or report SternZZH

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. Hexa7Base Hexa7Base Public

    做的几个音频文件导入、批量重命名、Wwise对象特征搜索、和特征搜索配套的ID定位、CPU消耗信息分析抓取等小demo

    Python 6 2

  2. Unity-Runtime-Sound-Test-Tool Unity-Runtime-Sound-Test-Tool Public

    一个可以在编辑模式 & 运行模式中进行 包含 Event 测试、Switch 测试、State 测试、RTPC 测试的工具。支持脱离 Wwise 工程进行使用,一个对QA和策划比较友好的测试工具。 可以在引擎中跳过触发条件来进行衰减、GameSync变换的效果测试,方便在实体场景中进行混音调整

    C# 3

  3. Unity-Spline-Emitter-Creater Unity-Spline-Emitter-Creater Public

    一个衰减网格的自动生成工具;在 Unity 中通过 Spline 绘制区域边缘,并选择网格生成面数精度 通过工具自动烘焙一个衰减网格空间 并生成一个带有限制脚本的Post物体,玩家听筒进入空间内时跟随播放环境音,在空间外则选择最近点进行衰减计算环境音。工具生成网格、保存编辑网格、网格自动拓扑。搭载Unity Convex便车,顶点和面数上看,所网格体物理性能已经理论最优(上下面拓扑)

    C# 3