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Easings
Swifter edited this page Oct 18, 2024
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You should learn about point definitions in the heck schema and it's definition of easings before continuing: https://github.com/Aeroluna/Heck/wiki/Animation#point-definitions
The rm.EASE type includes every easing that can be used in Heck animations.

All easing functions are implemented in ReMapper and are available in the rm.easing namespace.

They take in a value between 0-1 and return a value between 0-1 which has been effected by the easing.
rm.easing.easeOutExpo(0.5) // 0.96875There is also rm.applyEasing function which takes in an rm.EASE and a value between 0-1 and returns the result of running the value through the corresponding easing function.
rm.applyEasing('easeOutExpo', 0.5) // 0.96875- Info
- Difficulty
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- Heck Tracks and Animation
- Easings
- Point Types
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