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2012f Day 8
video lecture 1-1: http://youtu.be/rMoQHeqIxsI
Converting point butts to meshes (usable in Maya etc.): http://fox-gieg.com/tutorials/2010/point-butt-to-mesh/
Shiffman's Kinect library comes with a great point butt example: https://github.com/shiffman/libfreenect/downloads
Sculptris: http://www.pixologic.com/sculptris/
Cinema 4D: http://www.maxon.net/
Libraries for reading BVH files (captured using BrekelKinect -- for use in 3D CG) --BVH is the standard motion capture file format https://github.com/perfume-dev
BrekelKinect (free BVH mocap): http://www.brekel.com/?page_id=155
iPi Studio ($200 educational, higher-quality capture): http://www.ipisoft.com/downloads_index.php
https://github.com/N1ckFG/DrawVertices
Kinect + Unity: http://zigfu.com/
Phoenix's fork: https://github.com/phoenixperry/UnityOpenNIBindings
Field IDE http://www.openendedgroup.com/field/