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vr-thi edited this page Jul 17, 2017 · 3 revisions

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Welcome to our Wiki for our Unity CAVE package!

Short description

We developed a Unity package for making Unity Projects work on a CAVE. To make migration as easy as possible we provide a bunch of tools like synchronization on a cluster, configuration, projection etc. out of the box. For getting started with our package read the Quick start guide. To get to know with the general procedure our package uses, read the process section

More detailed description

For getting more information about a specific topic of our package you can find the documentation on multiple subpages:

About the project

The project started in 2017 at the Technical University of Ingolstadt (Technische Hochschule Ingolstadt, THI) as a student task in the field of computer science.

Our main task was to run a Unity project at the CAVE. In this case, different scenes with particles and animations should be used, as well as multiple controllers (such as a steering wheel or a fly-stick). For demonstration we created two example projects.

Additional Information (working environment)

This project was tested on Windows machines. We cannot promise it works fine with Linux or Mac-Devices.

Examples

Jenga

This is our Jenga VR application which we developed in the last months. You can find a full documentation in the right menu.

BasicTestScene

This is our playground. We start with the "BasicTestScene"-project to test synchronizing, objects and network connections in Unity. It was written to test the performance and implementation.

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