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Items
For an adventurer, the availability of armor, weapons, backpacks, rope, and similar goods is of paramount importance, since proper equipment can mean the difference between life and death. They usually appear having different traits like value, origin, class, age or professions commonly used to differentiate the abilities of different artifacts.
All equipment, gear, every consumable and all other potential pieces of artifacts in the game is an item, as they all share the same set of basic traits. Their amount and occurrence is however always up to the narrator or a specific adventure.
Items may provide restrictions to a certain set of a character’s attributes but may be also limited in some exceptional cases like when the narrator or a specific adventure asks for it. For each attribute required, a player's character must provide a level of proficiency of equal or higher value
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